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Waste Warriors

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​My Role

Position: UX/Web Designer,

Tools: PHP, HTML, CSS, Figma, SQL, MariaDB, Google Login API, Google Calendar API

Project Type: Capstone Project

Timeline: 6 Months​​,13 Sprints, 2024-2025

Problem Statement

Problem: People want to live more sustainably, but they struggle to build long-term eco-friendly habits due to lack of motivation, information, and social support.

Solution: Waste Warrior is a gamified web platform that helps users track their sustainable actions, join challenges, compete with friends on leaderboards, and visualize their environmental impact making sustainability fun, social, and achievable.

Initial Research, Pivot, and Planning

Our First Idea: Foraging App for Bloomington

We began our capstone project with a strong belief of creating a mobile app to help Bloomington residents forage for wild food.

However, our preliminary research from competitive analysis and surveys changed our direction.

Research That Prompted the Pivot

1. Survey participants expressed concerns about over harvesting, habitat destruction, and the violation of cultural norms around foraging etiquette.

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"DO NOT do maps of foraging locations; not everyone forages sustainably. telling everyone where something is on Google maps is a guaranteed way of wiping out species"

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2. We found a strong competitor already offering detailed foraging maps.

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Insight: We realized the idea wasn’t viable. It contradicted the values of our potential users and could cause harm to the environment. So, we pivoted.

New Research

After we pivoted, we needed to conduct more research to deepen our understanding of sustainability and how to help others form sustainable habits.

​Sustainable Habits Survey

​Our survey revealed that most participants already engage in basic sustainable actions, but they struggle to maintain these habits due to:

  • Inconvenience

  • Cost barriers

  • Lack of information or clarity

  •  Zero awareness of local sustainability programs

When asked what would help stay engaged with sustainability, many participants responded positively to ideas like:

  • Friendly competition

  • Visual progress tracking

  • Receiving rewards or feedback for their actions

Video Ethnography

We conducted secondary research through 10+ video ethnographies across sustainability topics to ground our product in accurate, actionable insights. If we were going to build an environmentally conscious app, we needed our facts straight.

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Personas

Based on our survey participant demographics we developed 4 personas.

User Stories

We developed 15 user stories, each inspired by our personas goals, frustrations, & motivations. These stories helped us prioritize features that aligned with user needs.

Unplug Reminders

User Story #4

"As a user, I want to receive reminders to unplug my devices when they are not in use so that I can reduce my energy consumption."

Acceptance criteria:

  • Users can set up timed notifications to support consistent unplugging habits.

How this Shaped our Project

  • Implemented Google Calendar API so users can add reminders to their calendars. This created a seamless way for users to integrate energy-saving habits into their daily routines.

Leaderboards

User Story #13

"As a user, I want to view leaderboards by different categories so that I can see how I rank in each sustainability category."

Acceptance criteria:

  • Users can filter leaderboards to see their progress compared to friends and global users.

How this Shaped our Project

  • We developed a multi-filter leaderboard that allows users to toggle between sustainability categories and compare scores globally, with friends, or individually. This directly supports our goal of turning sustainability into a social and engaging experience, addressing the lack of motivation and community that users cited early in our research.

Wireframes & Epics

Based on the acceptance criteria from our user stories, we created 8 wireframes for each epic.

Database Design

With our epics defined & visualized, we began to plan how the data should be organized. 

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Final Concept: Waste Warrior

A gamified sustainability platform that empowers users to:

 

  • Track and log eco-friendly behaviors (food, transport, energy, shopping, recycling) that contribute to an overall sustainability score

  • Earn badges

  • Join challenges and complete quizzes

  • Compete on leaderboards

  • Visualize personal impact

  • Add friends

Activity Tracking

Users can visualize their sustainable habits & earn points by logging food, clothing, transportation, & recycling activities.

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Log different items or activities

Review & edit entries

View challenges & quizzes related to your sustainability category 

Social Engagement & Leaderboards

Users can search for friends & check friend requests received/sent.

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Leaderboards allow the user to view rankings on a global scale, between friends, and isolate their own scores.

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Challenges & Quizzes

These features give the user the chance to test their knowledge & compete to earn points towards their sustainability  score.

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What I Learned

  • Agile Development

  • mySQL

  • PHP

  • API's

What I Would Do Differently 

  • Standardize design elements across all pages.

  • Take more time during each sprint

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